发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase excitement and enjoyment of a game by improving a technology about the pushing order. SOLUTION: In this game machine, a control means causes a symbol stop control means to stop a symbol combination corresponding to a double prize-enabling small winning combination (among the constituting symbols, at least one is "any") on two or more effective prize lines (L1-L3) when a reel stop means is operated in a predetermined pushing order, and causes the symbol stop control means to stop a symbol combination corresponding to the double prize-enabling small winning combination on a single effective prize line (L4) when the reel stop means is operated in the other pushing orders than the predetermined pushing order, in the case where the double prize-enabling small combination is won by a lottery means. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010119748(A) 申请公布日期 2010.06.03
申请号 JP20080297713 申请日期 2008.11.21
申请人 OIZUMI CORP 发明人 FURUTA HIROSHI
分类号 A63F5/04 主分类号 A63F5/04
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