摘要 |
PROBLEM TO BE SOLVED: To prevent the performance content from becoming unnatural without increasing the processing burden when a continuous notice performance is performed in a game machine equipped with a plurality of variable display apparatus. SOLUTION: When the variable display of a second special pattern which does not become a jackpot is started during the execution of the notification performance (continuous notice performance) with the variable display of a first special pattern which becomes a ready-to-win state serving as the object, the execution of the notification performance (continuous notice performance) is prohibited in the variable display of the second special pattern. In the meantime, the execution of the notification performance (continuous notice performance) is resumed in the variable display of the first special pattern of a first stored memory which is started prior to the variable display of the first special pattern having served as the object for the notification performance (continuous notice performance) which is executed after the completion of the variable display of the second special pattern. Also, the notification performance (continuous notice performance) is prohibited when the variable display of the second special pattern which becomes the jackpot is started during the execution of the notification performance (continuous notice performance) with the variable display of the first special pattern which becomes the ready-to-win state serving as the object. COPYRIGHT: (C)2010,JPO&INPIT
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