发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent the performance content from becoming unnatural without increasing the processing burden when a continuous notice performance is performed in a game machine equipped with a plurality of variable display apparatus. SOLUTION: When the variable display of a second special pattern which does not become a jackpot is started during the execution of the notification performance (continuous notice performance) with the variable display of a first special pattern which becomes a ready-to-win state serving as the object, the execution of the notification performance (continuous notice performance) is prohibited in the variable display of the second special pattern. In the meantime, the execution of the notification performance (continuous notice performance) is resumed in the variable display of the first special pattern of a first stored memory which is started prior to the variable display of the first special pattern having served as the object for the notification performance (continuous notice performance) which is executed after the completion of the variable display of the second special pattern. Also, the notification performance (continuous notice performance) is prohibited when the variable display of the second special pattern which becomes the jackpot is started during the execution of the notification performance (continuous notice performance) with the variable display of the first special pattern which becomes the ready-to-win state serving as the object. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010119539(A) 申请公布日期 2010.06.03
申请号 JP20080294981 申请日期 2008.11.18
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;CHINNO YUKITERU;AWAMURA TAICHI;YOSHIMIZU TOSHIHIRO;HARADA HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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