发明名称 Dynamic Scheduling in a Graphics Processor
摘要 Among several systems and methods related to graphics processing as described herein, an embodiment of a graphics processing unit (GPU), which comprises a unified shader device and control device, is disclosed. The unified shader device of the GPU is configured to perform multiple graphics shading functions and includes a plurality of execution units. The execution units are configured to operate in parallel, where each execution unit itself has a plurality of threads also configured to operate in parallel. Each thread is configured to perform multiple graphics shading functions. The control device of the GPU, which is in communication with the shader device, is configured to receive graphics data and allocate portions of the graphics data to at least one thread of at least one execution unit. The control device is adapted to dynamically reallocate the graphics data from threads that are determined to be busy to threads that are determined to be less busy.
申请公布号 US2010123717(A1) 申请公布日期 2010.05.20
申请号 US20080274743 申请日期 2008.11.20
申请人 VIA TECHNOLOGIES, INC. 发明人 JIAO YANG (JEFF)
分类号 G06T15/50 主分类号 G06T15/50
代理机构 代理人
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