发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To enhance a player's sense of expectancy and sense of exaltation, and to satisfy the player by executing the presentation to guide the player to clearly recognize of winning or losing regardless of the player's game experience. Ž<P>SOLUTION: The game machine has a bridge 321 to form a moving pathway for a pseudo ball F to move from above to below according to the gravity on the front face of a display screen of the game machine to display a prescribed content of presentation. Movement of the pseudo ball F is stopped by sucking the pseudo ball F moving on the bridge 321, and the stop of movement of the pseudo ball F is released by stopping the suction of the pseudo ball F. In this way, movement of the pseudo ball F on the bridge 321 is synchronized with the content of presentation on the display screen. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010000252(A) 申请公布日期 2010.01.07
申请号 JP20080162164 申请日期 2008.06.20
申请人 KYORAKU SANGYO KK 发明人 ITO GO;HAMADA TAKAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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