发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of providing dynamic display according to the game situation by extending the period of time necessary for the dynamic display. SOLUTION: Fig.35(d) is a chart of variable display in a case that a button 110 is pressed twelve times during button variation. During the button variation, the presentation display as indicated in Fig.36(a) is executed, and a command to extend the variation period of time is transmitted whenever the button 110 is pressed. When the time to terminate the button variation comes, the button 110 was pressed at least 10 times, and as a result, a command for presentation in a winning pattern and a command for a super ready-to-win variation pattern are transmitted. Accordingly, after the termination of the button variation, the post-variation in a super ready-to-win state is executed after the winning presentation display as indicated in Fig.36(c). In this way, since the super ready-to-win state with a higher degree of expectancy for a jackpot is selected for the post-variation according to the number of times of pressing of the button 110, the player's eagerness to press the button 110 can be enhanced. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009297571(A) 申请公布日期 2009.12.24
申请号 JP20090228799 申请日期 2009.09.30
申请人 SANYO PRODUCT CO LTD 发明人 MIYASOI TOSHIO;KONDO KAZUHIRO
分类号 A63F7/02 主分类号 A63F7/02
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