发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a technique for preventing a user from fraudulently acquiring an item in an item acquirable game environment. <P>SOLUTION: A game machine 10 includes: a load processing part for loading save data with user ID information added thereto from a storage device; an application performing part for performing a game program by using the loaded save data; a game condition achievement determining part for determining whether a predetermined game play condition is achieved in a game or not based on a game progress state; an item ID acquiring part 420 for acquiring an item ID associated with the achieved game play condition; an item acquisition processing part having a function of generating item acquisition information by using the acquired item ID; and a function limiting part 454 for limiting the function of the item acquisition processing part in response to the user ID information which is added to the save data. <P>COPYRIGHT: (C)2010,JPO&INPIT</p>
申请公布号 JP2009297467(A) 申请公布日期 2009.12.24
申请号 JP20080158569 申请日期 2008.06.17
申请人 SONY COMPUTER ENTERTAINMENT INC 发明人 FURUYAMA MASAKAZU;PARKS WILLIAM;MIWA YASUTAKA;SAKAI MASAHARU;TANAKA SHINICHI
分类号 A63F13/10 主分类号 A63F13/10
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