发明名称 Shader Processing Systems and Methods
摘要 Various embodiments of shader processing systems and methods are disclosed. One method embodiment, among others, comprises a dependent texture read method executed using a multi-threaded, parallel computational core of a graphics processing unit (GPU). Such a method includes generating a dependent texture read request at logic configured to perform shader computations corresponding to a first thread, and sending shader-calculated, texture-sampling related parameters corresponding to the first thread to a texture pipeline while retaining at the logic all other shader processing related information corresponding to the first thread.
申请公布号 US2009147017(A1) 申请公布日期 2009.06.11
申请号 US20070951867 申请日期 2007.12.06
申请人 VIA TECHNOLOGIES, INC. 发明人 JIAO YANG (JEFF)
分类号 G09G5/00;G06F15/80;G06T11/40 主分类号 G09G5/00
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