发明名称 ANTI-FRAUDULENT DEVICE FOR GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide an anti-fraudulent device for a game machine which notifies a game parlor of a fraudulent act at a high probability. SOLUTION: A main board 1 includes a main board side counter 1a for counting the number of times of entrance of a ball into a starting port (predetermined event), and when the ball enters the starting port, a count value command indicating the count value of the main board side counter 1a is sent to a sub-board 5. The sub-board 5 includes a sub-board side counter 5a for counting the number of times of reception of the count value command sent from the main board 1. When the count value command is sent from the main board 1, the sub-board 5 collates the count values of the count value command and the sub-board side counter 5a, and when the values are not consistent with each other, fraudulence notification means 7 is operated. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009100944(A) 申请公布日期 2009.05.14
申请号 JP20070275661 申请日期 2007.10.23
申请人 KYORAKU SANGYO KK 发明人 MIZUKAMI HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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