发明名称 GAME MACHINE, PROGRAM, AND STORAGE MEDIUM
摘要 PROBLEM TO BE SOLVED: To provide a pachinko game machine which performs respective special symbol games based on the prize of a game ball to two starting prize ports in which an electric tulip is prepared on one side, wherein a player is prevented from stopping the discharge of the game ball when the number of reservations of the special symbol game corresponding to the other starting prize port becomes the upper limit. SOLUTION: If the number of the first special symbol reservations serves as the upper limit because the game ball wins a prize to the first starting prize port 51, a common variable prize device 53 is in a high probability state of the same setting as a time shortened state. Thereby, the common variable prize device 53, which is not usually open, comes to be frequently open. Then, the player continues the discharge of the game ball without stopping. Further, the many game balls win a prize to the second starting prize port of the common variable prize device 55 and the possibility that the number of the second special reservations also serves as the upper limit increases. Because the discharge of the game ball continues, the operation ratio of the game machine improves for the game parlor and the same chance as the time shortened state can be obtained for the player. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009028412(A) 申请公布日期 2009.02.12
申请号 JP20070197339 申请日期 2007.07.30
申请人 OLYMPIA:KK 发明人 SEKIYA TORU
分类号 A63F7/02 主分类号 A63F7/02
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