发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of identifying a player and preventing the fraudulent reception of game information by transmitting game information to a mobile communication terminal on condition that the player is specified. SOLUTION: A pachinko game machine 1 receives a player specifying password from a cellular phone 200 in an infrared light receiving part 34 and stores it in a password storage area 38c. After a big winning is generated, when the player specifying password is received together with a game information transmission request signal from the cellular phone 200 in the infrared light receiving part 34, the game information is transmitted from an infrared light emitting part 33 to the cellular phone 200 on condition that it matches the player specifying password stored in the password storage area 38c. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009045482(A) 申请公布日期 2009.03.05
申请号 JP20080305809 申请日期 2008.12.01
申请人 SANYO PRODUCT CO LTD 发明人 HAYAKAWA KEIICHI
分类号 A63F7/02 主分类号 A63F7/02
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