发明名称 Shot validation method for video game system, involves acquiring position of quadricoptere in video image, and validating and invalidating virtual shot in case of similarity between positions and difference between positions respectively
摘要 The method involves displaying an image delivered by a video camera (25) embedded on a video display of an electronic entity. Ordering of a virtual shooting entered in the electronic entity is detected. A position of a virtual reticle in the video image is acquired, and a quadricoptere (53) in the image is recognized. A virtual shot is invalidated, in case of the failed recognition. Another position of the quadricoptere in the image is acquired. The virtual shot is validated and invalidated, in case of similarity between positions and difference between the positions, respectively.
申请公布号 FR2912318(A1) 申请公布日期 2008.08.15
申请号 FR20070000998 申请日期 2007.02.13
申请人 PARROT SOCIETE ANONYME 发明人 SEYDOUX HENRI
分类号 A63F13/10;A63F13/12;A63H30/04 主分类号 A63F13/10
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