发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine enabling excitement and enjoyment of a game to be improved by preventing the game from becoming monotonous. SOLUTION: By the establishment of "special watermelon 1", "special watermelon 2" or "special watermelon 3" whose stop operation sequence is reported during assist time 1 (step S632), a special combination reporting flag is turned "ON" (step S634), shifting to assist time 2 is performed, and the stop operation sequence of "special combination 4", "special combination 5" and "special combination 6" is reported. Thus, since shifting to the assist time 2 is not performed unless stop display is accurately performed by the reported stop sequence during the assist time 1, a player is concentrated on the game even during the assist time, the feeling of tension is kept, and the game machine is provided which enables excitement and enjoyment of the game to be improved. COPYRIGHT: (C)2008,JPO&INPIT
申请公布号 JP2008132151(A) 申请公布日期 2008.06.12
申请号 JP20060320450 申请日期 2006.11.28
申请人 ARUZE CORP 发明人 OKADA KAZUO;YAGI MASASHI;HORIGUCHI HIDEO;AZUMA AKIRA;SUZUKI YUSUKE;ICHIHASHI TOSHIKI;TSUKABE SHINJI;TANAKA MASARU
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址