发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of preventing the decrease of interest in a game by evading the execution of an unnatural performance even when bringing a view point position and a character close. <P>SOLUTION: In a pachinko game machine, a plurality of coordinates positioned out of an object arrangement area where an object can be arranged within a virtual space, including specified coordinates and unspecified coordinates different from the specified coordinates are stored beforehand independent of each other not corresponding to an order. The pachinko game machine selects the coordinates to arrange the view point position from the plurality of coordinates on the basis of an extracted random number value. The pachinko game machine selects the specified coordinates from the plurality of coordinates by a higher probability in the case of judging that shifting to a big winning game state is to be performed than that in the case of judging that shifting to the big winning game state is not to be performed, and determines the selected coordinates as the coordinates to arrange the view point position. <P>COPYRIGHT: (C)2008,JPO&INPIT</p>
申请公布号 JP2007282821(A) 申请公布日期 2007.11.01
申请号 JP20060112918 申请日期 2006.04.17
申请人 ARUZE CORP 发明人 YOSHIDA MINORU;TOKUYAMA HIROYUKI
分类号 A63F7/02 主分类号 A63F7/02
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