摘要 |
A method for managing a broken node in a wireless personal area network (WPAN) game includes broadcasting alive check data for checking states of nodes from a master node having opened the WPAN game in a standby state of the WPAN game; receiving alive response data to the alive check data from the nodes; and having not received the alive response data from one of the nodes, determining that node as a broken node and broadcasting information as to the broken node to the other nodes. Other methods for managing a broken node in a WPAN game are also provided.
|