摘要 |
<p><P>PROBLEM TO BE SOLVED: To execute a fear imparting performance with presence. <P>SOLUTION: When it is decided to execute a prescribed performance pattern by a performance pattern decision part (step S134/YES), a character image indicating prescribed words that give fear is displayed at a decorative pattern display device (step S135), then the display state of the displayed character image is changed to perform display (step S136), and a player is made to pay attention to the character image. <P>COPYRIGHT: (C)2007,JPO&INPIT</p> |