发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To prevent losing of interest due to performance corresponding to a special ready-for-winning variable display pattern of carrying out performance of suggesting that the result of the variable display of identification information becomes a second specific display mode or a non-specific display mode. <P>SOLUTION: In the pachinko game machine, when the machine is judged to be in a normal game state and the result of the variable display of the identification information is decided to be the non-specific display mode which is neither a first specific display mode nor the second specific display mode, the special ready-for-winning variable display pattern of carrying out the performance of suggesting that the result of the variable display of the identification information becomes the second specific display mode or the non-specific display mode can be selected. When the machine is judged to be a special game state, the special ready-for-winning variable display pattern is not selected. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2007054357(A) 申请公布日期 2007.03.08
申请号 JP20050243909 申请日期 2005.08.25
申请人 ARUZE CORP 发明人 SHIRAISHI SOKI;SHIBATA MASANOBU;YOKOTA AKIHIRO;KIKUCHI EMIKO;NAKAMURA SHINJI;SATO TAKESHI;SUZUKI HIROTOMO;HARA DAISUKE;YASUMA YUKARI
分类号 A63F7/02;A63F13/00 主分类号 A63F7/02
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