发明名称 GAME MACHINE, PROGRAM AND RECORDING MEDIUM
摘要 PROBLEM TO BE SOLVED: To make a player more interesting in games. SOLUTION: Two kinds of game modes, a regular mode and an AT (Assist-Time) mode advantageous than the regular mode, are set in a slot machine. A detection cable is attached to a front door, and a clip is attached to the tip of the detection cable. A heart rate sensor is attached to the clip. When an AT lottery hand is won in a winning hand lottery, a lottery for the right for shifting is executed by an AT right lottery part. If the lottery for the right for shifting is won, a lottery for determining whether the heart rate sensor should be driven or not is executed by a detection lottery part. If it is determined by the lottery that the heart rate sensor should be driven, a main CPU drives the heart rate sensor, computes the total consumed calories ACa in 100 rounds of games according to the detected heart rate input from the heart rate sensor, and computes the consumed calories per minute MCa from the computed total consumed calories ACa. The main CPU determines the number of times of the AT mode according to the consumed calories per minute MCa. COPYRIGHT: (C)2007,JPO&INPIT
申请公布号 JP2007020706(A) 申请公布日期 2007.02.01
申请号 JP20050204428 申请日期 2005.07.13
申请人 OLYMPIA:KK 发明人 SATO YOSHIHIKO
分类号 A63F5/04 主分类号 A63F5/04
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