发明名称 |
ELECTRONIC GAME MACHINE, DATA PROCESSING METHOD IN ELECTRONIC GAME MACHINE, PROGRAM AND STORAGE MEDIUM FOR THE SAME |
摘要 |
A data processing method in electronic game machine comprises step 1) for detecting an event input inputted by an operating signal and determining the sound characteristics information and sound effect corresponding to the event input, step 2) for acquiring the first sound source position coordinate information at a place in a virtual space where the event occurred, step 3) for determining the propagation mode of a sound generated in correspondence with event input in the virtual space according to the sound characteristics information and the first sound source position coordinate information, step 4) for determining the second sound source position coordinate information indicative of the sound source position in a radar image according to the first sound source position coordinate information, and step 5) for displaying the propagation mode of sound effect on the radar image according to the propagation mode of sound and the second sound source position coordinate information. ® KIPO & WIPO 2007 |
申请公布号 |
KR20070007898(A) |
申请公布日期 |
2007.01.16 |
申请号 |
KR20067023131 |
申请日期 |
2006.11.03 |
申请人 |
SEGA CORPORATION |
发明人 |
SHIMIZU TORU;HIRABAYASHI TAKAO |
分类号 |
A63F13/00;A63F13/10;G06T13/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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