发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine, allowing a player to play a game while feeling stressed without complicating the control. <P>SOLUTION: As a great success mode, a specified ordinary prize for ending a special game in a mode not noticed by the game player is provided in addition to the ordinary prize and a probability variable prize. Further after the generation of the specified ordinary prize, the probability of winning a prize in a winning mode at the next and following lottery is set to the ordinary probability. Thus, when the specified ordinary prize occurs in the process of varying the probability, a special game is ended while it is not noticed by the game player, and switched to an ordinary probability state hard to win a prize in the winning mode, whereby the game player is caused to feel as if he falls from the variable probability state to the ordinary probability state by downfall lottery. As a result, the specified ordinary prize is just added as a winning/losing mode, thereby producing the same effect without downfall lottery so that the player can play the game while he feels stressed. <P>COPYRIGHT: (C)2007,JPO&INPIT</p>
申请公布号 JP2006346222(A) 申请公布日期 2006.12.28
申请号 JP20050177064 申请日期 2005.06.17
申请人 TAIYO ELEC CO LTD 发明人 KATO AKINORI;SAKAMOTO MINORU;FUJIMORI KOJI;AKAO HIDEAKI;ITAKURA KENICHI
分类号 A63F7/02 主分类号 A63F7/02
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