摘要 |
A game that requires players to analyze real life situations. The game includes: a plurality of hypothetical real-life scenarios, wherein the scenarios do not have definitive answers but are used to provoke one's thoughts and principles; and a path from a start to a finish point, wherein players traverse the path as they play the game. The path has a plurality of categories defined thereon, wherein the players take turns being a player-in turn, and for each turn the player in-turn is provided with a hypothetical real life scenario based on the category associated with their position on the path, analyzes the real life scenario, and provides a response that describes what they believe should be done in response to the scenario. The player-in-turn provides at least one principal, from a list of pre-determined principals, that assisted in their response. At least one of the other players scores the response. The list of predetermined principles is written before the game is commenced.
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