发明名称 GAME MACHINE AND PROGRAM FOR GAME
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine such as a pachinko game machine which enables a player to easily recognize the number of times of the variable display of identification patterns, and a program for a game. <P>SOLUTION: The game machine 1 comprises: a means for specifying the number of shootable balls for adding the number of prize balls to the number of dispensed game balls and specifying the number of shootable balls shootable by a shooting means 82; a means for measuring the number of passing balls for measuring the number of passing balls which are the game balls that have passed through a start area; a shot ball detection means 11SS for detecting shot game balls shot by the shooting means 82; a means for measuring the number of shot balls for measuring the number of shot game balls detected by the shot ball detection means 11SS; and a reporting means 29 for reporting information on the number of passing balls based on the number of the passing balls when the number of shot balls becomes the number of shootable balls. <P>COPYRIGHT: (C)2006,JPO&NCIPI</p>
申请公布号 JP2006239245(A) 申请公布日期 2006.09.14
申请号 JP20050061225 申请日期 2005.03.04
申请人 ARUZE CORP 发明人 MATSUMOTO YOSHIO
分类号 A63F7/02 主分类号 A63F7/02
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