发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine where an illegal behavior of generating a big win intentionally using a body feeling apparatus is prevented effectively. SOLUTION: A pachinko machine 1a is provided with a left gate 14 through which a game ball can pass, in a game area 2. Inside of the side plates 10 and 11 of the left gate 14, an IC tag 4 and an antenna 5 are installed respectively in the state of facing each other at a prescribed distance. When the game ball passes through inside of the left gate 14, the IC tag 4 and the antenna 5 detect the passage, and a loop counter for carrying out "lottery" inside of a control board is reset to an initial value. COPYRIGHT: (C)2006,JPO&NCIPI
申请公布号 JP2006102238(A) 申请公布日期 2006.04.20
申请号 JP20040294118 申请日期 2004.10.06
申请人 TOYOMARU INDUSTRY CO LTD 发明人 KATO NOBUYUKI
分类号 A63F7/02 主分类号 A63F7/02
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