发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which makes a player feel expectations impressively for winning by predicting whether or not the ready-for-win state presently appearing will turn to the win. SOLUTION: A symbol matching game execution means 81 carries out the random lottery responding to the winning of a starter prize winning slot 60 with a ball to set up the symbol matching game on a variable display means 30 according to the result in the lottery. When the ready-for-win state appears in the execution process of the symbol matching game, an advance notice lamp control means 83 starts the lighting of advance notice lamps 40 arrayed in plurality from a starting point 41. When the number of the lamps lit is increased up to a final ending point 42, the ready-for-win state is shifted to a specified stop mode regardless of whether or not a symbol identical to any of specified symbols matched with the locations 44-47 corresponding to the symbols is contained in the symbols making up the ready-for-win state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005261981(A) 申请公布日期 2005.09.29
申请号 JP20050173074 申请日期 2005.06.14
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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