发明名称 GAME MACHINE, PROGRAM FOR GAME MACHINE, AND RECORDING MEDIUM WHICH CAN BE READ BY COMPUTER CONSTITUTING GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine, a program for the game machine and a recording medium which can be read by a computer constituting the game machine by which amusement of a game is improved by preventing the game becoming monotonous and so-called leaving of a player from a game stand is prevented by preventing a player desiring to change the game stand into a game state advantageous to the player such as a big win etc. from getting bored even he/she plays for a long period. SOLUTION: The game machine is provided with: a state change criteria selection means 49h for selecting specific state change criteria from among a plurality of state change criteria stored in a state change criteria storage means in a period from the establishment of a prescribed starting condition to that of a prescribed completion condition; and a state change decision means 49j carrying out state change decision about whether to change into the game state advantageous to the player with specific state change criteria selected by the state change criteria selection means 49h in stead of normal change decision criteria based on attainment of a prescribed decision condition. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005245965(A) 申请公布日期 2005.09.15
申请号 JP20040064589 申请日期 2004.03.08
申请人 OLYMPIA:KK 发明人 IMAZEKI SUSUMU;SAKURAI TAKAHIRO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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