发明名称 GAME MACHINE AND SIMULATION PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine and a simulation program capable of improving a savor of a game. <P>SOLUTION: Since the tiles in hand of a player of a previous time are stored in a tile-in-hand table as needed, in the case of executing control to a multiple ready-to-win state form (a plural ready-to-win state form) in which the tiles in hand of the player are ready-to-win state tiles in hand at the time of a ready-to-win state with the possibility of becoming an unspecified display form (normal role) and also the ready-to-win state tiles in hand with the possibility of becoming a special display form (special role) by the establishment of a ready-to-win state condition (prescribed plural ready-to-win state condition), the sub CPU 206 of a Pachinko game machine 10 continuously controls the multiple ready-to-win state form variably displayed at a liquid crystal display device 32 when a variable display start condition is newly established in the case that the multiple ready-to-win state form is attained and variable display is ended. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005237891(A) 申请公布日期 2005.09.08
申请号 JP20040055496 申请日期 2004.02.27
申请人 ARUZE CORP;SETA CORP 发明人 OKADA KAZUO;WATANABE MASAOMI;NAKANO FUMIO;KATAYAMA TAKASHI
分类号 A63F13/00;A63F7/02;A63F13/10;(IPC1-7):A63F7/02 主分类号 A63F13/00
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