发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine where variation display performance of each time is proper. <P>SOLUTION: A pachinko machine 1 is provided with: a main controller 271; and a display controller 214 which vary-displays a first pattern on a first pattern display device 41 and stop-displays by a prescribed first pattern when the occurrence of a big win is decided. The main controller 271 is provided with: variation classification counters CS1 and CS2 for deciding the variation pattern of the first pattern with the timing of prize-winning of a game ball; and a RAM 503 having a holding storage area for storing the decided variation pattern in order as operation holding when the timing of prize-winning is during the variation display of the first pattern. When the variation pattern is stored in the RAM 503, after the finish of variation display of the display device 41, the variation patterns stored in the RAM 503 are outputted to the display controller 214 in order from older ones to digest operation holding. When the combination of the respective variation patterns stored in RAM 504 is prescribed combination when digesting operation holding, at least one of the respective variation patterns is changed. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005169006(A) 申请公布日期 2005.06.30
申请号 JP20030416993 申请日期 2003.12.15
申请人 SANYO PRODUCT CO LTD 发明人 FUSHIYA KEISUKE
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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