发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To display the setting of a prescribed frequency of a normal game to determine whether or not to perform a special performance during the exercise of the right of a major combination in a way to satisfy the motivation to play a game by incorporating the element of a technical intervention by a player without increasing the number of parts and a burden on a control system and unmistakably in a limited area when the player is to be informed of the prescribed frequency. SOLUTION: A character 174 is added to an LCD 313 one by one every time one character card is acquired to inform the player of the number of character cards. A maximum of 31 characters 174 must be displayed. By changing the display mode to one of displaying the characters 174 carrying a placard 174A (or 174B or 174C) by a group of five characters 174, only the securement of an area for the five characters on the second display area 313B of the LCD 313 is required. An effective use can be made of the second display area 313B of the LCD 313. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005160516(A) 申请公布日期 2005.06.23
申请号 JP20030399586 申请日期 2003.11.28
申请人 HEIWA CORP 发明人 SASAKI HIDEAKI;KATAYAMA SHIN;ISHIGAKI ATSUSHI;YOZAWA HIROAKI;OSHIMA TATSUAKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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