发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine provided with a game property of high novelty and capable of making a player advance a game with expectations. SOLUTION: In the game machine, a CPU 31 is provided with a state shifting means for shifting a game state from one of a first probability state where the probability that a winning role becomes a specified role is a first probability and a second probability state where it is a second probability higher than the first probability to the other, a state shifting decision means, and a game state shifting means. The state shifting decision means decides whether or not to shift the game state by the state shifting means in the case that the game state is a first game state and does not decide whether or not to shift the game state by the state shifting means in the case that the game state is a second game state. The game state shifting means shifts the game state from the first game state to the second game state on the basis of the result of drawing in the case that the game state is the first game state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005021405(A) 申请公布日期 2005.01.27
申请号 JP20030190675 申请日期 2003.07.02
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;OKADA WATARU;MURAKAMI TAKAHIRO;HIRAUCHI TAKAYUKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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