发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine provided with a game property of high novelty and capable of making a player advance a game with expectations. SOLUTION: In the game machine, a CPU 31 is provided with a state shifting means for shifting a game state from one of a first probability state where the probability that a winning role becomes a specified role is a first probability and a second probability state where it is a second probability higher than the first probability to the other, and a state shifting decision means for deciding whether or not to shift the game state by the state shifting means in the case that the game state is a first game state. In this case, the updating cycle of data for winning role decision used by the CPU 31 to decide the winning role is different from the updating cycle of the data for state shifting decision used by the CPU 31 to decide the shifting of the game state. COPYRIGHT: (C)2005,JPO&NCIPI
申请公布号 JP2005021403(A) 申请公布日期 2005.01.27
申请号 JP20030190669 申请日期 2003.07.02
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI;OKADA WATARU;MURAKAMI TAKAHIRO;HIRAUCHI TAKAYUKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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