发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which prevents a player from stopping shooting a game ball to raise operation rates. <P>SOLUTION: This game machine (game machine 10) is equipped with the following parts. A starting memory counting means (a main CPU (central processing unit) 31) counts the number of starting memory stored in a starting memory means. A means for detecting the number of the starting memory (a subsidiary CPU 41 and a special pattern display device 4) detects that the number of the starting memory counted by the starting memory counting means reaches a prescribed number. A shooting detecting means (a dispense/shooting control circuit 80 or a shooting device 82) detects that no game ball is shot by the shooting means. A setting modification means (the main CPU 31) modifies a prescribed setting to a setting beneficial to the player when the shooting detecting means detects that no game ball is shot, and the means for detecting the number of the starting memory detects that the number of the starting memory reaches a prescribed number. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004329374(A) 申请公布日期 2004.11.25
申请号 JP20030126707 申请日期 2003.05.01
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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