摘要 |
The present invention is a system that places 2D user interface widgets in optimal positions in a 3D volumetric display where they can be easily used based on the knowledge user have about traditional 2D display systems. The widgets are placed on a shell or outer edge surface of a volumetric display, in a ring around the outside bottom of the display, in a vertical or horizontal plane within the display and/or responsive to the users focus of attention. Virtual 2D widgets are mapped to volumetric voxels of the 3D display system. This mapping includes any mapping between a 2D representation or virtual display map of the widget to the corresponding voxels. For example, a 2D texture map of the widget image may be mapped into voxels. Control actions in the 3D volume initiated by conventional control devices, such as a mouse or a touch sensitive dome enclosure surface, are mapped to controls of the widgets and appropriate control functions are performed.
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