发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of increasing the interest of a game by realizing the arbitrary arrangement of a plurality of patterns arrayed at a visible display part corresponding to the display region of the patterns, and changing the number of ready to win valid lines according to the arrangement of the patterns. <P>SOLUTION: A visible display part is arrayed with 16 pieces of display regions where patterns are displayed like a matrix of 4 lines &times; 4 columns. Then, the plurality of (4 pieces of) patterns are arranged in the arbitrary display regions among those 16 pieces of display regions, and the number of ready to win valid lines in changed based on the arrangement of the patterns. For example, patterns '7' are arranged in display regions z11, z13, z41, and z44 in a fig. 5 (a) so that one ready to win valid line L1 can be formed. Also, patterns '7' are arranged in display regions z11, z13, z22, and z34 in a fig. 5 (b) so that 3 ready to win valid lines L1 to L3 can be formed. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003290503(A) 申请公布日期 2003.10.14
申请号 JP20020104455 申请日期 2002.04.05
申请人 NEWGIN CORP 发明人 MIZUKAI NOBUAKI;TAIKO HIROTERU;TANAKA HIDEJI;TOTANI KOJI
分类号 A63F7/02 主分类号 A63F7/02
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