发明名称 PIXEL CLUSTERING FOR IMPROVED GRAPHICS THROUGHPUT
摘要 A 3-D graphics system combines a software programmed setup processor, a 3-D pipeline, and a software programmed back end processor. The setup processor performs "setup" on polygons for the 3-D pipeline. The 3-D pipeline rasterizes the polygons to create pixels. The back end processor performs back end processing, such as Z-buffering and alpha blending on the pixels. In one embodiment, the throughput of the 3-D graphics system is increased by clusterizing the pixels before back end processing. Specifically, a clusterizer combines pixels into clusters that can be processed by the back end processors without data coherency problems. Furthermore, the pixels are selected for a cluster to minimize memory latency and access times. In one embodiments, clusters are filled with fill addresses by a cluster filler. The filled addresses generated by the cluster filler, do not cause potential hazards in the back end processor.
申请公布号 WO9910840(A3) 申请公布日期 1999.06.10
申请号 WO1998US16462 申请日期 1998.08.19
申请人 CHROMATIC RESEARCH, INC. 发明人 BATTLE, JAMES, T.
分类号 G06T1/20 主分类号 G06T1/20
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