发明名称 GAME MACHINE AND PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine which can bring a user realistic feeling and sense of unity with a player in the game by introducing the element indicating how much spectators support the player in order to create the user's awareness of how the player is watched by the spectators. <P>SOLUTION: After making the arbitrary selection characters, a user plays the game by manipulating the character. The supporter parameter, which indicates how the game is proceeding, varies depending on how well the character has been playing. Then, based on a change in the supporter parameter, the property value indicating the character's capability is changed accordingly. Furthermore, in accordance with the change in the attribute value, the capability of the character is also changed, which affects the character's actions thereafter. <P>COPYRIGHT: (C)2003,JPO</p>
申请公布号 JP2003265861(A) 申请公布日期 2003.09.24
申请号 JP20020074111 申请日期 2002.03.18
申请人 KONAMI CO LTD 发明人 SOFUE SEIJI
分类号 A63F13/10;A63F13/00;(IPC1-7):A63F13/10 主分类号 A63F13/10
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