发明名称 Method of control of playback of motion and program product and game system for same
摘要 A method of control of playback of motion for playing back motion of a character more realistically, including determining a motion playback routine in accordance with a value of a parameter expressing the condition of the character, for example, a stress value reflecting the cumulative amount of a plurality of instances of damage and being restored along with the elapse of time after damage is sustained, when a factor affecting movement of the character or an incident in the game arises due to another game element during the playback of the motion of the character, for example, when being attacked by another character; playing back new motion in accordance with the determined routine; and playing back motions B and C based on motion data stored in advance when the stress value is "large" or "intermediate" and combining the motion data defining the motion being played back and other motion data stored in advance when the stress value is "small".
申请公布号 US6614435(B1) 申请公布日期 2003.09.02
申请号 US20000583045 申请日期 2000.05.30
申请人 KABUSHIKI KAISHA SQUARE ENIX 发明人 TSUJIMOTO KENRO
分类号 A63F13/00;A63F13/10;G06T13/40;G06T15/70;(IPC1-7):G06T11/00 主分类号 A63F13/00
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