发明名称 WINNING APPARATUS FOR PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a winning apparatus by which varieties in the formation of difficulty for winning can be provided without using an electrical driving source, and which can further increase the amusement of pachinko. SOLUTION: A contact element 18 with which game balls collide is provided on ball channels 9 and 10 wherein the game balls p on the surface of a game panel 1 are guided. Then, a guiding member is changed between a first state wherein winning is easy to occur and a second state wherein winning is hard to occur by the movement of the contact element by a collision. At the same time, the game balls are guided to the guiding member after colliding with the contact element, and therefore, the winning rate of the game balls is changed depending on the colliding degree with the contact element.
申请公布号 JP2002331086(A) 申请公布日期 2002.11.19
申请号 JP20010137749 申请日期 2001.05.08
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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