摘要 |
PROBLEM TO BE SOLVED: To provide a game machine free from the fear of updating a random number counter regardless of the operation of a CPU and reading the value of the random number counter in an unstable state. SOLUTION: In this pachinko game machine 2, lottery processing for big hit or not is performed on the basis of a random number counter 61 when a game ball gets in an electric tulip 17. The lottery processing is executed in a periodic execution part for repeatedly executing it every prescribed time (S10-S16), and the counter 61 is updated at a timing regardless of the periodic execution part.
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