发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine with which game contents are made full of changes and the interest of a player is increased by displaying a special ready-to-win mode in a ready-to-win state. SOLUTION: The Pachinko game machine 1 is provided with a liquid crystal display device 19 for displaying variable patterns H1-H10 on a left side, at the center and on a right side. In the case that pachinko balls enter the respective start ports 31 and 38 of the Pachinko game machine 1, the variation of the variable patterns H1-H10 on the left side, at the center and on the right side is started in the liquid crystal display device 19. When it becomes the ready-to-win state where the variable pattern H9 on the left side is matched with that on the right side, a fighting image by two characters A1 and A2 for presentation is displayed. In the case that the character A1 for the presentation on one side knocks down the character A2 for the presentation on the other side, all the variable patterns H9 are stopped in a prescribed combination, the variable patterns H9 on the left side, at the center and on the right side are matched and a big winning state is generated.
申请公布号 JP2002210123(A) 申请公布日期 2002.07.30
申请号 JP20010007190 申请日期 2001.01.16
申请人 OKUMURA YU-KI CO LTD 发明人 KAWAGUCHI SATORU
分类号 A63F7/02 主分类号 A63F7/02
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