摘要 |
<p>PROBLEM TO BE SOLVED: To display the waiting time of a character without relatively reducing the fight scene and without hindering the concentration of a player to a game. SOLUTION: In response to a time t (waiting passing time t) counted up per a certain time, color or a weapon possessed by a player character ccc is changed. Namely, when the waiting passing time t is t1-t2, the weapon of the player character ccc is displayed with a color A-1, when the waiting passing time is t2-t3, the weapon is displayed with a color A-2, and when the waiting passing time is t2-t3, the weapon is displayed with a color A-3. Color of the weapon W of the player character ccc is changed from A-1 to A-3 through A-2. The player can know the passing condition of the waiting time of the player character ccc by visually conforming a color change of the weapon W.</p> |