发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of intensifying the game interest by including a plurality types of identification information developable into a prescribed lizhi presentation under the condition of being once derived and displayed in a variable display area, and developing them into different lizhi presentations respectively. SOLUTION: All the pattern lines of a first pattern-a fifth pattern include chance patterns 61-65 applying identification images comprising karate masters respectively. The fifth pattern includes a chance pattern 66, 'FEVER ! ? 10'. Therefore, the pattern line of the fifth pattern includes multiple types of chance patterns 65 and 66. When the fifth pattern stops at the chance pattern 66, 'FE VER ! ? 10', it develops into a lizhi presentation to become a double lizhi state. When the all of the first pattern-the fifth pattern stop at the chance patterns 61-65 including the identification images, the game develops into a lizhi presentation to become a triple lizhi state.
申请公布号 JP2002165997(A) 申请公布日期 2002.06.11
申请号 JP20000369184 申请日期 2000.12.04
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;TAKIGUCHI KOJI
分类号 A63F5/04;A63F7/02 主分类号 A63F5/04
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