发明名称 METHOD FOR INDUCING LEARNING MOTIVE USING CHARACTER ON INTERNET
摘要 PURPOSE: A method for inducing a learning motive using a character on the Internet is provided to maximize the learning effect by making a user take the return of education expense through the growth of character provided from the corresponding site after buying an education text. CONSTITUTION: A web server judges that the user buys a learning text necessary for the learning desired by the user(S2000) if the user connects to the homepage through a personal communication device. After a registration, the server tests the initial learning ability of user and the memory stores the initial learning ability of user(S4000), classifies the user according to a preset level(S5000), progressing the learning of user's level and giving a character according to the learning level to the user(S6000). The server accumulates the point matching to the grade obtained by the learning time and test result(S8000), judges that a character number obtained by the user and the growth level belongs to a preset upper group, and gives the cyber money confronting to the character number and growth level in caser of belong to the upper level(S12000).
申请公布号 KR20020030454(A) 申请公布日期 2002.04.25
申请号 KR20000061089 申请日期 2000.10.17
申请人 HA, YONG CHUL 发明人 HA, YONG CHUL
分类号 (IPC1-7):G06F17/60 主分类号 (IPC1-7):G06F17/60
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