发明名称 Gaming device having perceived skill
摘要 The present invention includes a gaming device wherein a player's skill at an action or event determines or appears to determine the player's success or failure. In reality, a database of information stores a number of successful results, and the game selects an award for each successful result. The action or event involves skill in real life, which requires the player to estimate the time an action will require and/or requires the player to aim at an object or estimate the direction necessary to successfully produce a result. The game can employ software adapted to determine if a player's aim or timing is successful. The game can alternatively randomly determine the player's success. The game displays the player's attempt or action on the screen depicting success or failure and awards gaming device credits or multipliers for successful results.
申请公布号 US2002049082(A1) 申请公布日期 2002.04.25
申请号 US20010682408 申请日期 2001.08.30
申请人 发明人 BANSEMER MARK W.;NOLZ JAMES G.
分类号 A63F9/02;(IPC1-7):A63F13/00 主分类号 A63F9/02
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