发明名称 METHOD, COMPUTER AND RECORDING MEDIUM FOR CONTROLLING MESSAGE DISPLAY QUANTITY IN GAME SOFTWARE
摘要 In a method using a computer and a recording medium to make message display quantity in game software into an easy-to-use interface quantity of messages displayed on a screen of the computer by a controller which has a pressure sensing unit. An operation pressure of a user on the controller is detected by the pressure sensing unit and a pressure sensing output value that corresponds to the operation pressure is generated. The number of message display frames that corresponds to the pressure sensing output value is determined, and that number of message display frames are displayed on the screen or monitor all at once.
申请公布号 WO0152044(A2) 申请公布日期 2001.07.19
申请号 WO2001JP00142 申请日期 2001.01.12
申请人 SONY COMPUTER ENTERTAINMENT INC. 发明人 KOMATA, NOBUHIRO
分类号 A63F13/00;A63F13/10;G06F3/00;G06F3/01;G06F3/033;G06F3/038;G06F3/048;G06F3/06;G09G5/00;H04N5/00;(IPC1-7):G06F3/06 主分类号 A63F13/00
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