发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance a game characteristic by highly varying a probability that a result of a first kind display game becomes a big hit in a first kind game according to a frequency of repeating displacement operation when finishing the repetition of the displacement, operation of a second kind variable winning means in an initially set second kind state. SOLUTION: A game machine is provided with a second kind variable winning means 240 having a variable piece 241 and having a special winning area in a part of a winning area in a winning hole. A game control device 400 is provided with a second kind game practice means 520 for repeatedly practicing displacement operation on condition that a ball enters the special winning area 244 by setting a second kind variable winning means 240 in an opening state up to realizing a prescribed closing condition when realizing a second kind staring condition in a game. When finishing the displacement operation of the second kind variable winning means 240 with a maximum continuance frequency as the upper limit in a second kind state by a game state control means 540, a probability that a result of a first kind display game becomes a big hit in a first kind state is highly varied according to a frequency of repeating the displacement operation.
申请公布号 JP2001000682(A) 申请公布日期 2001.01.09
申请号 JP19990172079 申请日期 1999.06.18
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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