摘要 |
PROBLEM TO BE SOLVED: To easily discriminate a possible winning state without memorizing a reach pattern. SOLUTION: An illumination part capable of illuminating drums 30a to 30c by plural colors is arranged in the neighborhood of the drums 30a to 30c. A playing state setting part 43 switches a playing state at least to a winning possible state capable of appearing a winning pattern to be a condition shifting to a special game state capable of playing the game on a condition more advantageous than a normal condition and a winning impossible state set to avoid appearing the winning pattern, and an illuminating color switching part 45 switches the illuminating color of the drums 30a to 30c according to a game state set by the part 43. |