发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To easily discriminate a possible winning state without memorizing a reach pattern. SOLUTION: An illumination part capable of illuminating drums 30a to 30c by plural colors is arranged in the neighborhood of the drums 30a to 30c. A playing state setting part 43 switches a playing state at least to a winning possible state capable of appearing a winning pattern to be a condition shifting to a special game state capable of playing the game on a condition more advantageous than a normal condition and a winning impossible state set to avoid appearing the winning pattern, and an illuminating color switching part 45 switches the illuminating color of the drums 30a to 30c according to a game state set by the part 43.
申请公布号 JPH11221313(A) 申请公布日期 1999.08.17
申请号 JP19980272859 申请日期 1998.09.28
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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