发明名称 ELECTRONIC GAME APPARATUS
摘要 PROBLEM TO BE SOLVED: To provide an electronic type game apparatus which enables a player to enjoy a game with a sense which he may have in an actual game action. SOLUTION: An acceleration sensor is turned ON for 10sec. to detect an attacking force (S4, S5). Own attacking force is transmitted to an opponent (S6). A defending force of the opponent is received against an attack (S7). When the defending force of the opponent is received, damage to the opponent is calculated from the player's own attacking force and the defending force of the opponent (S8). The damage calculated is subtracted from a stamina point of the opponent to update the stamina point. The results, win or lose, are decided from the own stamina point and the stamina point of the opponent (S12).
申请公布号 JPH10179934(A) 申请公布日期 1998.07.07
申请号 JP19960349243 申请日期 1996.12.27
申请人 CASIO COMPUT CO LTD 发明人 TONOMURA KEISUKE
分类号 A63F13/10 主分类号 A63F13/10
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