摘要 |
In this image processor for games, a predetermined number of models (characters) are set in a virtual space, and these models are controlled so that they are moved in a predetermined direction in the virtual space, an image in this virtual space based on virtual view points being shown on a display means. This apparatus is provided with an image processing means, as one constituent part, for applying a virtual centripetal force to the models for the purpose of more realistically displaying the movements of the models. This processor has, in order to more realistically display the movements of the models and heighten a stage effect, and aftermimage presentation processing means for presenting the movement paths as an afterimage and this processing means has a means for storing motion data as they are which were collected before the data on the actual motion of the models, and a display control means for displaying the stored data with the actual motion data. |
申请人 |
SEGA ENTERPRISES, LTD.;KAKU, TETSUYA;MINE, YUICHIRO;ONO, TAKASHI;HAGA, NORIO;OSAKI, MAKOTO;YAMAGUCHI, TAKAYUKI;SEKINE, NORIHIRO;YUI, RYOYA;NISHIKAWA, SAORI;SUGIMOTO, TETSUYA;YOSHIDA, SHIGERU;NAKATANI, MANABU;UCHIDA, MASUMI |
发明人 |
KAKU, TETSUYA;MINE, YUICHIRO;ONO, TAKASHI;HAGA, NORIO;OSAKI, MAKOTO;YAMAGUCHI, TAKAYUKI;SEKINE, NORIHIRO;YUI, RYOYA;NISHIKAWA, SAORI;SUGIMOTO, TETSUYA;YOSHIDA, SHIGERU;NAKATANI, MANABU;UCHIDA, MASUMI |