发明名称 SHEEDEINGUGAZOOSEISEISURUSOCHIOYOBISONOSEISEIHOHO
摘要 An adaptive shading method is utilized to generate shaded images in real time. The technique to shade the image is determined according to the curvature of the surface, the variation of the light vector across the surface, and the variation of the eye vector across the surface. The color or intensity is first computed at each of the vertices of the polygon. A series of tests are then performed to determine the order equation that is to be used to interpolate the color or intensity across the polygon between the vertices. Using this technique, polygons having a slight or no curvature and an infinite light source (thus being the simplest form of shading), will use an extremely fast, low order equation to interpolate across the polygon. Polygons, having a high degree of curvature and/or positional light source will utilize, as necessary, a higher order equation which requires additional computation time but produces desirable shading results.
申请公布号 JP2645620(B2) 申请公布日期 1997.08.25
申请号 JP19910181578 申请日期 1991.06.27
申请人 SAN MAIKUROSHISUTEMUZU INC 发明人 SUCHUAATO UERUZU;JEIMUZU UAN RUU;JATSUKU AARU MATSUKEON;MUKUNDO BAAKUTA
分类号 G06T15/83 主分类号 G06T15/83
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