发明名称 遊技機
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a player from misidentifying a combination of symbols aligned on a valid line.SOLUTION: When symbols related to "a replay A" are displayed with their aligned on a middle-stage line 902 as an invalid line, a sub CPU 401 executes a control of displaying a symbol combination stopped on a right-downward-sloping line 900 as a valid line, on a liquid crystal display device 46. This configuration can provide a game machine capable of preventing a player from misidentifying a symbol combination aligned on the valid line.SELECTED DRAWING: Figure 81
申请公布号 JP5984224(B2) 申请公布日期 2016.09.06
申请号 JP20140213947 申请日期 2014.10.20
申请人 京楽産業.株式会社 发明人 渡辺 直幸
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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