发明名称 GENERATION OF GAMEPLAY VIDEO BASED ON SOCIAL NETWORK SHARING
摘要 A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.
申请公布号 US2016243440(A1) 申请公布日期 2016.08.25
申请号 US201615146804 申请日期 2016.05.04
申请人 Sony Interactive Entertainment America LLC 发明人 Miura Victor Octav Suba;Perry David;Dias Philippe;Yong Kelvin
分类号 A63F13/355;A63F13/87;A63F13/53;A63F13/2145;A63F13/23 主分类号 A63F13/355
代理机构 代理人
主权项 1. A method for generating a gameplay video of a video game, comprising: recording, by a cloud gaming system that includes at least one server computer, a user's gameplay of the video game, wherein recording the user's gameplay includes recording one or more of user input data received over a network from a first client device, or game state data generated by processing the user input data by a video game processor of the cloud gaming system; analyzing, by the cloud gaming system, the user's recorded gameplay to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold; defining, by the cloud gaming system, boundaries within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video; and generating, by the cloud gaming system, the gameplay video of the video game based on the selection defined from the boundaries; sharing the gameplay video of the video game over the social network to one or more additional client devices for viewing by one or more additional users.
地址 San Mateo CA US